Mega Cycloneshock Blaster
A solid, quote unquote, revolver for the MEGA N-Strike Line, standing alone amongst the offerings.
Screenshots 1 screenshots
About this mod Author’s original text
MEGA Cycloneshock Blaster
One step forward, two steps back, what I originally thought would've been a MEGA Strongarm in all respects, turns out it was missing the biggest fun factor... The Cylinder Arm, the ability to extract the cylinder outward to frontload in. Even the Spectre got it right!
Instead, this was the first of several revolvers that restricted their cylinders within the blasters, needing to frontload to reload rather than that classic revolver design.
In here, the blaster is not classed as a revolver. Using the Follower Euler systems and a bit of Manip Object magic, the cylinder revolves post firing and during loading. The slide will retract back, unlike the Strongarm mod I made, so you can weigh the ups and downs with that.
Still, I enjoyed this blaster when I had it, and I enjoy it here in H3VR.
Sources and Credits
Assets come from the game Nerf Legends. Thanks Acoolrocket for the assist!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: