Meatt Fortress Fredd

v1.5.1·Updated 2022-05-02

Fight Meatt Co. personnel with Meatt Co. weaponry! Health setting above 5000 is extremely advised for casual play!

About this mod Author’s original text

Information:

Use the Meatt Fortress firearms and equipment to wrestle the territory from the Blue Franks! Some backup would have been welcome...

Supported mod

e_soup's Rocket Jumper mod:

Changelog

1.5.1

Y'know, I should actually playtest to make sure it functions.

1.5.0

Added in Backfield and Signaler to pistols, Rosie to SMGs, and Ole' Reliable to shotguns.

Created utility grenade category, added in missing grenades minus uber grenade.

Removed Meatt Up Mode for later overhauling.

1.4.1

Big Boomer? My bad, added in the Fire Walker.

1.4.0

Added in the Big Boomer. Medic 180 is now in the starting guns pool. Fredd variant: Meatt Up Fredd!

1.3.0

Added in the Medic 180 into the pistols category. Removed agile encryptions. Meatt Up Fredd variant is coming...

1.2.0

Added in e_soup's Rocket Jumper and Market Gardener.

1.1.0

Updated dependencies.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-TakeAndHoldTweaker

File & checksum

Filename
Meatt_Fortress_Fredd-1.5.1.zip
File size
114.9 KiB