Meats ModulShotguns

v4.0.2·Updated 2023-04-02

Community Mod

Screenshots 4 screenshots

About this mod Author’s original text

Meat's ModulShotguns

ModulSHOTGUN RETURNS

BLAM CH-CHUNK BLAM CH-CHUNK BLAM

This shotgun show stars:

  • ModulAuto-5, timeless long recoil action top seller!
  • Modul590, military grade consistency and reliability!
  • Modul870, the Remington classic!
  • ModulM2, sleek Italian lines and modern practicality!
  • ModulM3, why pick pump or auto, when you can have both!
  • ModulM4, the ultimate in semi auto performance!
  • ModulMP133, Baikal pump action from Russia!
  • ModulMP153, the MP133's semi auto comrade!
  • ModulMP155, a Russian sporting shotgun with modern potential...
  • ModulIthaca, hot slam fire action!

To detach these parts:

Pumps: Grab the pumps and detach like normal foregrips.

Stocks: Grab just above where the stock meets the receiver for pistol grips and the main part of larger stocks.

Barrels: Grab right at the base of the barrel.

Mag tubes: Grab right where they attach.

Blast away!

Images

Changelog

4.0.2

  • Fixed 870 Blaze Orange furniture not vaulting correctly

4.0.1

  • Updated dependencies and 4.0.0 changelog

4.0.0

NEW ITEMS

  • Firearms
  • Added Modul590
  • Added Modul870 Stainless
  • Added ModulM3
  • Added ModulM4
  • Added ModulM4FDE
  • Added ModulM4OD
  • Barrels
  • Added Stainless 870 barrels in all lengths
  • Add rifle sight 870 barrel
  • Added 33in M2 barrel
  • Added M3 full length and flush barrels
  • Added M4 full length and flush barrels in black, FDE, and OD
  • Forends
  • Added 870 Flashlight fores (one wide throw, medium brightness, one tight long throw, high brightness)
  • Added 870 pump in blaze orange, MELPAT
  • Added 870 FAB pump in MELPAT
  • Added 870 Remington stock in MELPAT
  • Added 870 MOE pump in blaze orange
  • Added 590 pump, 590 pump with strap, wooden pump, and MOE pump
  • Added M1014 forend in black, FDE, OD
  • Added Strike Industries M2 HAYL in black and Coyote
  • Added Magpul Zhukov fore
  • Parts
  • Added Helical Choke
  • Added GK2 brake
  • Added Monster Claw brake
  • Added Hexagon Suppressor
  • Added SilencerCo12 Suppressor
  • Added M3 Tactical rear sight
  • Added M4 Tactical rear sight in black, FDE, OD
  • Added 5 round mag tube for M2
  • Added 5, 7, 9, 11, 13 round mag tubes for M3
  • Added 6 round mag tube for M4 in black, FDE, OD
  • Added M2 MRDS top rail
  • Added M3 top rail
  • Added M4 top rail in black, FDE, OD
  • Added several new side saddles
  • Added Matchsaver
  • Added Velcro and 7 Shell Shotgun Cards in black, FDE, OD
  • Added Benelli Velcro and 5, 7 Shell Shotgun Cards in black, FDE, OD
  • Added 90 degree velcro adapter
  • Added 590 quad rail
  • Stocks
  • Added 870 Magpul and Remington stocks in blaze orange
  • Added M3 Tactical and Collapsing stocks
  • Added M4 collapsing stock in black, FDE, OD
  • Added 590 stock, wooden stock, LEO grip + tube adapter, Magpul SGA, and pistol grip

Bugfixes and Changes

  • New Mechanics
  • Shells can now be unloaded from the magazine tube by grabbing and extracting the shell
  • Shotgun cards can be spawnlocked, and can accept shells from either orientation
  • To switch the action on the M3, grab the selector in front of the handguard and push forward for semi auto, and rearwards for pump action.
  • The M3 pump remains locked back on its last shell, it must be released via bolt release
  • Bugfixes
  • Who even knows, the mod has been practically rebuilt from the ground up in meatkit
  • Changes
  • Countless texture edits, accuracy and detail changes, and overall performance cleanup
  • Standard choke model has been remastered
  • Sounds have been redone for non-russian shotguns
  • Reduced camera output of MP155 Ultima to 1920x1080
  • Several items have been renamed

3.1.1

  • Added the Auto-5 and long recoil action
  • Added various furniture for the Auto-5
  • Added wooden Shockwave Raptor grip
  • Cleaned up 870 and 870 furniture textures (no more green mold)
  • Improved parts compatibility across semi auto handguards

3.1.0

  • Updated for On Demand loading

3.0.9

  • Shotties r no longer kil when you spawn them/try and pick them up.

3.0.8

  • Updated for the latest and greatest version of Otherloader

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderArpy-PuppyScriptscityrobo-OpenScripts2

File & checksum

Filename
Meats_ModulShotguns-4.0.2.zip
File size
1.13 GiB