Meats ASh12
Prototype Russian High Caliber Assault Submachine Gun, chambered in thiccums 12.7x55mm.
Screenshots 2 screenshots
About this mod Author’s original text
Meat's ASh12
This "High Caliber Assault Submachine Gun", which sounds like a child's nonsensical babbling is actually the description of this prototype Russian CQB firearm. Actually chambered in 12.7x55mm, this gun will slap around some sosigs.
Found in the Assault Rifle Category, with 10, 20 round mags and an oversized muzzlebrake and suppressor.
Images
Changelog
1.0.5
- 12.7x55mm received some Alloy love, looking shinier overall now. 12.7x55 is now zeroed reasonably when fired with scopes. It shoots low at 100m, but these are heavy subsonic rounds, not sniper trickshot rounds, keep that in mind.
1.0.4
- Updated for On Demand loading
1.0.3
- ASh-12 carry handle no longer vaults incorrectly, fixed item descriptions.
1.0.2
- Updated to the latest and greatest version of Otherloader!
1.0.1
- Added custom ammo 12.7x55mm and subtypes (KNOWN ISSUE: ZEROING IS BORKED WHEN USING SCOPES, WILL SHOOT CRAZY HIGH)
- Tuned textures and handling
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
WFIOST-H3VRUtilitiesdevyndamonster-OtherLoader