Meats Alfa AK
A more modern approach to the AK, the Alfa is the polymer product of Kalashnikov that never took off.
Screenshots 3 screenshots
About this mod Author’s original text
Meat's Alfa AK
A more modern approach to the AK, the Alfa is the polymer product of Kalashnikov that never took off. The design focuses on more ergonomic features like ambidextrous controls, a charging handle that can swap sides, and the iconic paddle release fitted to be operable by your firing hand (That's right, mag release AK).
This rifle is found at the end of the assault rifles tab, alongside its wintery comrade and 5.56 brethren that accepts AK101 magazines. Included in this mod is the leftie shooters delight, a charging handle that can be attached to the other side of the bolt for southpaw bears (or AK control traditionalists).
TO REMOVE THE ATTACHABLE CHARGING HANDLE: Grab directly behind the charging handle, INSIDE the bolt, and it should detach.
Many thanks to Cityrobo for whipping up the additional script that can hide multiple weapon parts on attachment, that script has also been included in this mod and belongs to them. This model was also purchased directly from CGTrader and the bipod foregrip featured in the preview images is from Wolfies ModulKilo.
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Images
Changelog
1.0.4
- Fixed bad magazine glass material. Fixed magazine not spawnlocking. Fixed all vaulting issues.
1.0.3
- Updated for On Demand loading
1.0.2
- Updated to the latest and greatest version of Otherloader!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: