Mason
A compiler that compiles project directories into BepInEx plugins that utilize Stratum asset loading.
About this mod Author’s original text
Mason
Mason is a compiler that compiles project directories into BepInEx plugins that utilize Stratum asset loading, referred to as Stratum plugins.
This is a tool intended to be used solely by creators, not users. Please do not include this as a dependency in your package.
Documentation
Still confused what Mason is, or want to learn how to use it? Documentation can be found on our website.
Versioning
The version of this repository is based on the two consumable projects: standalone and patcher plugin. It does not include the public API of the core project, which may change at any time.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: