Mark4Mod0
When SOG needs silence
About this mod Author’s original text
Mark 4 Mod 0 Rifle
When the AR so good that the SOG needs it modified for their task. The Mk 4 Mod 0 is a variant of the M16 rifle that was modified for the true SOG, the Navy Seals needed a rifle that can be used near waters and stealthfully. The rifles had a corrosion resistant coating inside and out, in addition to O rings in the buffer tube and drain holes in the weapon to let the water drain.
The Mk 4 Mod 0 was fitted and tuned with a suppressor and even had a modified charging handle to reduce the gas leakage when fired, akin to a modern “gas buster” type charging handle.
A lot of the info I gathered was from a few nice folks in the Reddit-sphere.
Functionally it's an M16A1 fitted with the suppressor, but it's good to have a standalone weapon for those who doesn't want to have a big ol' ModulAR pack.
Features
- "Integrally" suppressed M16A1 for all your SOGgers!
- Functionally another M16, with a few of my own touch to it.
- Can be found in Firearms > Assault Rifle
- Tiger stripe paint pls.
Thank you Zonk for the support!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: