Magic Shotgun Mag Tubes

v1.0.3·Updated 2023-10-16

2, 69, and 200!

About this mod Author’s original text

Magic Shotgun Mag Tubes

Adding some mag tube caps that change the capacity of a modular shotgun to a few wacky options!

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Changelog

V1.0.0 -- Initial Release

V1.0.1 -- Fixed capacitites of the caps

V1.0.2 -- Added the readme cause it wasnt there lol

V1.0.3 -- Fixed the enums so they work again

Have a bug to report?

DO NOT REPORT BUGS FOR MY MODS IF YOU HAVE CURSED DLL INSTALLED

Click here to report bugs for my, and other modders items.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderWFIOST-H3VRUtilitiescityrobo-OpenScripts2Andrew_FTW-FTW_Arms_AFCLMeat_banono-Meats_ModulShotguns

File & checksum

Filename
Magic_Shotgun_Mag_Tubes-1.0.3.zip
File size
845.7 KiB