Koshka Sniper Rifle

v1.0.0·Updated 2025-12-26

Training for FaZe are we?

Screenshots 1 screenshots

About this mod Author’s original text

Koshka Sniper Rifle

Is it a Revolver? is it a Sniper? Is it both? Whatever it is, it makes a funny sound when you do a rechamber and that's enough for it to be a favorite for people.

Nevermind the bullpup aspect of it, the whole cylinder rechamber thing is so unneccessarily cool it just makes it stand out on a wall full of snipers, and thats the type of philosophy I believe in when you need to make yet another ideal quickscope sniper with the same one shot potential as those that came before it.

Uh, just don't think I was any good with it, cuz I wasn't. I suck at sniping, lol.

Source

From Treyarch's Black Ops 4

All thanks to Kirloper's asset repo

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderOkkim-Bag_Of_ScriptsArpy-PuppyScriptsWFIOST-H3VRUtilitiescityrobo-OpenScriptscityrobo-OpenScripts2

File & checksum

Filename
Koshka_Sniper_Rifle-1.0.0.zip
File size
19.1 MiB