Knockout Scripts

v1.0.2·Updated 2024-09-18

Scripts for use with non-lethal ammunition, adding some togglable features to expand on how the projectiles operate.

About this mod Author’s original text

Knockout Scripts

This is a collection of functions that expand functionality of knockout projectiles and weapons, in preparation of my Non-Lethal Rounds mod.

Massive thank you to Ciarence for helping me with like 90% of the mod, I could not have made this mod without their help

FEATURES:

  • Headshotting with a tranquilizer round will instantly knockout a sosig and play a headshot sound effect
  • Shooting multiple darts into a target makes them fall unconscious sooner
  • low-pressure tranquilizer rounds will not cycle the chamber, requiring manual action
  • Settings to adjust and disable features as you wish.

PLANNED FEATURES:

  • Possible unique boss features (think Metal Gear Solid 2/3 boss stamina bars)
  • Possible non-lethal round support, such as unique functionality for rubber bullets and other less-lethal rounds.
  • Other types of ballistic dart rounds (not just non-lethal), such as toxin and rage

CHANGELOG:

--1.0.2--

  • Changed low pressure cycle script to only work on low pressure tranquilizer rounds

--1.0.1--

  • Fixed compatibility issues with autoloading weapons (such as some FTRMarket guns)

--1.0.0--

  • Added instant headshot knockout
  • Added multi shot timer delay
  • Added low pressure rounds not cycling
  • Disables dart collision on penetration

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_H3VR

File & checksum

Filename
Knockout_Scripts-1.0.2.zip
File size
128.9 KiB