Kirise PlayerBody

v1.1.1·Updated 2026-06-28

Goth Monochrome.

About this mod Author’s original text

Kirise PlayerBody

Goth dommy mommy wait am I allowed to say that? Ah, who cares, it's a readme.

Oh wait, you can view readmes in the mod managers now.

Oh no.

Sources

Kirise was made by #ikshop, do check out their talented work! --

Also, thank you Jerry for the PB template!

Updates

V1.1.0 -- SCSS Update but the video incorrectly showcases two alloy models, wtf

V1.1.1 -- Hair was too boingy sploinky. Was it bad enough to break the order of all my anime playerbodies in the home page? Yes. Am I disappointed about that? Also yes.

But, with this new shader we are working on even MORE playerbodies, plenty of the weeb variety, some of the zombie survival variety, and then this very shader will be used on weapons and even maps. I want to see how far I can take this shader, and boy do I have plenty of ideas.

The fire within me is lit, I'm just going to push it to the limit and make great things happen.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderVIP-H3MPAngryNoob-DestinyScriptArpy-PuppyScripts

File & checksum

Filename
Kirise_PlayerBody-1.1.1.zip
File size
11.8 MiB