KAC LAMG

v1.0.0·Updated 2026-01-10

LMG but with A and KAC

About this mod Author’s original text

KAC LAMG 5.56x45mm Light Machinegun

The Knight’s Armament Company Light Assault Machine Gun (KAC LAMG) is a modern LMG first seen around Shotshow, to be considered as a supplement to the SAW but never really seen much after that. Taking cues from the Stoner's LMG, the LMG is chambered in 5.56×45mm NATO and feeds from disintegrating link belts, with charging handle awkwardly on the left side and feeds from a box magazine.

The recoil is apparently quite similar to the Ultimax; And allow for some customization in the field such as stock, but we won't modul here.

Has rails everywhere and MLOK capability at the handguard.

Features

  • KAC's LMG with an A! For Assault!
  • Takes a 100 round box magazine
  • Has rails and MLOK attachments at the handguard; Also takes suppressor/muzzle mounts
  • Can be found in Firearm > Machinegun

Model from SCP:5K

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoadercityrobo-OpenScripts2

File & checksum

Filename
KAC_LAMG-1.0.0.zip
File size
19.6 MiB