HuntWaterBottle
Water Bottle from Hunt: Showdown! Extinguish flames on the ground or yourself!
About this mod Author’s original text
Hunt: Showdown Water Bottle
The Water Bottle from Hunt: Showdown!
I didn't plan this, but the latest patch from Hunt gave me the idea to do this. This is a throwable water bottle that can extinguish flames on the ground or anything that's burning, including yourself! You just have to throw it at your feet if you're on fire. I also edited the model so the liquid is rightside up since you hold it upside down in Hunt.
Is this useful? Probably not. Is it neat? Yes.
Maybe this can unlock gameplay possibilities in the future. I intend to add more features to this as it goes. It currently doesn't extinguish fuses, but it may in future updates.
The bottle itself can also be thrown at Sosigs in a pinch and cause a good deal of damage.
Bloop
Features
- Liquid physics inside the bottle itself. Sloshy!
- Satisfying bloop sounds as you handle it.
- Toss at fires and extinguish the flames!
- Can "defuse" lit molotovs with direct impact
- Does a good deal of damage as-is, so throwing them at Sosigs is quite lethal
- Use them for target practice!
ObjectID List
- bitwizrd.HuntThrown.WaterBottle
Metadata
- Era: WildWest
- Set: Grounded Fictional
- ModTags: BitWizrd, Hunt: Showdown
Spawner Menu
- ToolsandToys/Utility
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: