HuntVetterli71Silencer
The Vetterli 71 Silencer chambered in.41 Swiss Centerfire from Hunt: Showdown!
About this mod Author’s original text
Hunt: Showdown Vetterli 71 Silencer
The Vetterli 71 Silencer chambered in.41 Swiss Centerfire from Hunt: Showdown!
Weirdly the ammo used in Hunt: Showdown is an incredibly rare centerfire variant of the.41 Swiss ammo, rather than rimfire, which did exist in reality. I guess Hunters get exclusive weaponry.
I had to actually raise the rear sight model a ton to make it accurate to the goofy sight on the silencer, but it's pretty accurate now.
VETTERLI 71 KARABINER SILENCER. (See also, VETTERLI 71 KARABINER) The Vetterli's precision coupled with the slight profile of the Karabiner length made it an ideal weapon for mobile sharpshooters, who favored its compromise between accuracy, transportability, and stopping power. As such, it was well suited tactically to the attachment of a suppressor, which made it extremely effective for sharpshooters to out maneuver and keep the advantage with no muzzle flash; however, the use of black powder was still a liability.
Features
- Hunt: Showdown sounds
- 6+1 ammo capacity
- Custom ammo
- W330 Scope mount
ObjectID List
- bitwizrd.HuntFirearm.Vetterli71Silencer
Metadata
- Era: WildWest
- Year Introduced: 1868
- ModTags: BitWizrd, Hunt: Showdown
Spawner Menu
- Firearms/BoltActionRifle
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: