HuntMartiniHenry
The Martini Henry rifle chambered in.577/450 Martini Henry from Hunt: Showdown!
About this mod Author’s original text
Hunt: Showdown Martini Henry
The Martini Henry rifle chambered in.577/450 Martini Henry from Hunt: Showdown!
I've tweaked the way levering works so the gun doesn't pop open after every shot like the vanilla Martini.
MARTINI-HENRY IC1. (See also, CARBINES) The Martini-Henry IC1 is the carbine version of the workhorse rifle of the British Empire. First adopted in 1871, it was the first to be designed from the start as a metal cartridge-fed rifle. The falling block action was first developed by American Henry O. Peabody and then finessed with an internal coil-spring striker mechanism contributed by Swiss Friedrich von Martini. Scotsman Alexander Henry lent a polygonal barrel rifling design which further enhanced accuracy. The IC1 Carbine variant, finalized in 1877, was designed from the outset to be suitable as an armament for both cavalry and artillery crews.
Features
- Hunt: Showdown sounds
- Suppressor mount
- Custom suppressed sounds
- Improved lever controls
ObjectID List
- bitwizrd.HuntFirearm.MartiniHenry
Metadata
- Era: WildWest
- Year Introduced: 1871
- ModTags: BitWizrd, Hunt: Showdown
Spawner Menu
- Firearms/BreechloadingRifle
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: