HuntM1895Nagant
The Nagant pistol chambered in 7.62x38 mmR from Hunt: Showdown! Updated reload functionality!
About this mod Author’s original text
Hunt: Showdown Nagant M1895
The Nagant pistol chambered in 7.62x38 mmR from Hunt: Showdown!
NAGANT M1895. (See also, REVOLVER, RUSSIAN EMPIRE) Designed by Léon Nagant, the Nagant M1895 was commissioned as a bespoke service revolver for the Russian Empire and would see use throughout the armed forces. This created relatively stringent design requirements. The Russian Empire was a vast expanse stretching across some of the most inhospitable terrains in the world. At the same time, the nation was lagging behind in terms of modernization. Manufacturing standards at the time were relatively less sophisticated in Russia than throughout the United States and Western Europe.
As a result, The Nagant M1895 proved to be a unique, albeit unconventional, single-action revolver. It proved to be durable enough to survive use in adverse conditions, and simple enough to be manufactured quickly and in staggering quantities. The cylinder is pressed flush to the barrel on firing, though this does mean that it requires unique ammunition. A major disadvantage of the weapon was that reloading was slow. Shots had to be removed individually with the ejector rod, and then loaded individually.
ObjectID List
- bitwizrd.HuntFirearm.M1895Nagant
Metadata
- Era: WildWest
- Year Introduced: 1895
- ModTags: BitWizrd, Hunt: Showdown
Spawner Menu
- Firearms/Revolver
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: