HuntHaymaker
The Haymaker chambered in 44-110 Sharps (yes) and 12 gauge from Hunt: Showdown! Custom controls! Updated ammo handling!
About this mod Author’s original text
Hunt: Showdown Haymaker
The Haymaker chambered in 44-110 Sharps and 12 gauge from Hunt: Showdown!
1.0.5 Update: Ammo spawners can now spawn the 12 gauge ammo if you switch modes before using the spawner, flip back to rifle mode to spawn the handgun rounds again. Opening the shotgun also changes the ammo spawning mode. Smart palming also now works despite two ammo types.
This might be the most exhausting coding I've done so far. I thought this would be simple, I was incorrect.
This gun features 9 44-110 Sharps rounds in the cylinder and a single 12 gauge shotgun shell in the center. The controls are as follows:
There are two modes, Revolver (default) and Shotgun
To change modes you have to pull the hammer back, then press the button to pull the hammer back again and it will toggle between modes as indicated by the hammer switch moving
When in Revolver mode, all functions behave exactly like a revolver normally would.
When in Shotgun mode, the revolver features disable completely and it behaves like a single fire shotgun.
I've added one extra feature that makes it more flexible and viable for use, you can grab the barrel of the gun in either mode and press down the button that usually opens the shotgun on the hand holding the barrel, and it will unlatch, allowing you to reload the shotgun in either mode.
I've also adjusted the hinge to be easier to flick shut should you need to.
LeMat Mark II "Haymaker" (See also, REVOLVERS, UNIQUE WEAPONS) Based on the design of the LeMat Mark II revolver, the Haymaker has been modified to feature greater bullet power. The original LeMat Mark II has been expensively overhauled to fire long ammunition while being weighted down to negate recoil. That expense makes this a rare modification, but a powerful one.
Features
- Hunt: Showdown sounds
- Extremely custom controls
- 9 44-110 Sharps rounds + 1 12ga shotgun shell
ObjectID List
- bitwizrd.HuntFirearm.Haymaker
Metadata
- Era: WildWest
- Year Introduced: 1861
- ModTags: BitWizrd, Hunt: Showdown
Spawner Menu
- Firearms/Revolvers
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: