HuntFirstAid

v1.0.9·Updated 2026-09-20

Extremely interactive healing items balanced for H3VR gameplay from Hunt: Showdown! Configurable with new sounds!

About this mod Author’s original text

Hunt: Showdown Healing Items

A variety of first aid kits and syringes from Hunt: Showdown to mix up your gameplay. I've been working on these for about six months now (seriously)

The functionality is designed to emulate Hunt: Showdown gameplay, including the commitment to bandaging and the quickness of syringes. Balanced for H3VR gameplay, but may need tweaking.

Update 1.0.4: Added configuration menu with multiple options. Check at the bottom of the page for the new settings.

Items

  • First Aid Kit (3 charges that heal 33.4% each) - Base
  • LeMonnier's Kit (3 charges that heal 66.8% each) - Doctor Trait
  • Huff's Kit (3 charges that heals in 3 seconds of bandaging instead of 5) - Physician Trait
  • Cold Snap Kit (4 charges instead of 3) - Frontiersman Trait
  • Vitality Shot (instant 100% heal on injection)
  • Weak Vitality Shot (instant 50% heal on injection)
  • Regeneration Shot (300% healing over 3 minutes, can inject even at 100% health)
  • Weak Regeneration Shot (200% healing over 3 minutes, can inject even at 100% health)

Features

  • Motion based bandaging
  • UI to keep track of charges on bandages
  • Bandages indicate with big red Xs on both sides when used up to indicate if it could be used if found laying around
  • Item names in game are the healing details
  • First aid kit and syringe animations
  • Half Life: Alyx style syringe use with a Hunt twist
  • Vibration to indicate healing action similar to Alyx
  • One handed use options for accessibility (head/neck)
  • Syringes and Bandages despawn in 10 minutes after use so they can be used as surprise improvised weapons (yes, you can beat down and stab with these too) and immersion I guess
  • Bepinex configuration menu
  • Male, Female, Ding, and Mute sound options for healing

First Aid Instructions

  • Be injured, the first aid kit bandaging function only activates if you're under 100% health.
  • Open the kit with your primary action button:
  • Index / Touch / other: pull trigger on the hand that's holding the first aid kit.
  • Vive / WMR: press and hold the touchpad down (south direction) on the hand that's holding the kit.

The First Aid Kit will open and present a UI that shows how many charges you have left. To cancel, press the same button again, drop, or place in quickbelt to close the kit.

  • To initiate bandaging, move the kit around and the current charge meter will fill red as the bandaging duration fills up. Interruptions in movement will reset the healing process back to zero.
  • Once the bar is full you will be healed with a confirmation sound.

Syringe Instructions

  • Be injured if using the vitality shot. Regeneration shot can be used at any time.
  • Hold the tip of the syringe near your opposite hand or head for one armed use (don't punch your headset, the activation distance is pretty far). A stabbing sound will play when you're within activation range and a pull out sound will play when out of range.
  • Inject with your primary action button:
  • Index / Touch / other: pull trigger.
  • Vive / WMR: press the touchpad down (south direction) once.

ObjectID List

  • bitwizrd.HuntFirstAidKit.Base
  • bitwizrd.HuntFirstAidKit.Doctor
  • bitwizrd.HuntFirstAidKit.Physician
  • bitwizrd.HuntFirstAidKit.Frontiersman
  • bitwizrd.HuntSyringe.VitalityWeak
  • bitwizrd.HuntSyringe.Vitality
  • bitwizrd.HuntSyringe.RegenWeak
  • bitwizrd.HuntSyringe.Regen

Metadata

  • Era: WildWest
  • ModTags: BitWizrd, Hunt: Showdown

Spawner Menu

  • Tools and Toys/Utility

Hunt First Aid Plugin Configuration Settings

Audio Settings

HealingSoundType

Default: Male

Options: Male, Female, Ding, Mute

Controls which healing sound plays when medical items are used:

Male - Plays male healing sound

Female - Plays female healing sound

Ding - The standard powerup sausage ding sound

Mute - No healing sounds play at all

Syringe Behavior

SyringeNoHealingSound

Default: False

When enabled: Disables healing sounds ONLY for regen-enabled syringes (heal-over-time shots that should be silent)

Note: Enabled setting is accurate to Hunt: Sh

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Sirdoggy-OtherLoaderPatched

File & checksum

Filename
HuntFirstAid-1.0.9.zip
File size
39.2 MiB