Hunt1890Calvary
The 1890 Cavalry rifle chambered in 45-70 from Hunt: Showdown!
About this mod Author’s original text
Hunt: Showdown 1890 Cavalry
The 1890 Cavalry rifle, chambered in 45-70 from Hunt: Showdown!
I had some fun coding this one. I wanted fighting with this to feel a bit more dynamic so it has some custom features added.
If you swipe your hand across the hammer you can cock it like fanning a revolver or cocking double barrel hammers. Once the hammer is cocked, you can also swipe your hand forward to flip up the trapdoor to load ammo, then swipe it back again to slam the trapdoor shut. Button controls still exist so you can use those as well, but I wanted to give multiple options. Bullet casings eject similar to Hunt as well, spinning out to the front/right direction without requiring manual extraction.
NOTE: I had to raise the front sight a ludicrous amount to make it shoot accurately.
Features
- Sounds from Hunt: Showdown
- W330 scope mount
- Suppressor mount
- Custom motion controls for the hammer and trapdoor
ObjectID List
- bitwizrd.HuntFirearm.1890Cavalry
Metadata
- Era: WildWest
- Year Introduced: 1890
- ModTags: BitWizrd, Hunt: Showdown
Spawner Menu
- Firearms/BreachloadingRifle
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: