HellDivers2 TERMINDS BugSpawner
Bug tunnel breach!
About this mod Author’s original text
HellDivers2 TERMINDS Bug Spawner
Warning! This mod will spawn TERMIND Bugs every where in DunyRange map.
Will make gameplay extremely difficult.
Notice
Script may spam errors about navmesh, it's normal, ignore it.
Change Log
0.0.1 Added bug spawn system to game.
0.0.2 Tweaked navmeshagent stopping distance.
0.1.0 Added BileTitan.
0.1.1 Hunter now can fly a little bit, Titan now only has weak point on its head.
0.2.0 Terminids units will come directly to players when Pelican1 extraction is activated.
0.2.1 Tweaked bug spawning radius and spawn behaviors.
0.2.2 Added spawning cd for bugs.
0.2.3 Added death animation for titan.
0.2.4 Added config for toggling titan death animation.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: