Helldiver Henry
Managed Democracy calls for aid. Only you can answer, Helldiver. A TnH character fighting 'automatons' using exclusively Helldivers 2 equipment, including stratagems!
Screenshots 1 screenshots
About this mod Author’s original text
Helldiver Henry
Managed Democracy is a watchful shepherd, guiding the will of the people so they do not stray from safety.
Helldiver Henry is a Take & Hold character themed around Helldivers 2, using exclusively Helldivers 2 equipment (thanks in large part to ShermanJumbo) and fighting the closest thing we have to automatons; Junkbots. Fellow helldivers have deployed to assist in the righteous battle for Managed Democracy, join them.
Intended for Limited Ammo. Stratagems are incredibly overpowered with spawnlocking, so the character is best experienced with limited ammo! The character uses progression based on Standard Progression, tweaked to better fit the weapon-selection and enemy types (beware of the apc...). Note that some stratagems may be unusable in closed-space maps, so consider downloading some more open maps.
Recommended mods
All supported weapons and basic Helldivers 2 stratagems are dependencies, however additional stratagems are not included. For those you may want to check out these stratagem mods:
HD1 Offensive Stratagems
Cursed Stratagems
Nik Stratagems
HellDivers 2 Anti Personnel MineField
HellDivers 2 Anti Tank Mines
HellDivers 2 Incendiary Mines
HellDivers 2 Gas Mines
Besides the automaton voices (which come with the character as a dependency), you can download the Cyborg voicelines for some variation.
Alternatively, you can simply subscribe to Billiam's Helldivers Stuff modpack, though it includes additonal content not used by this character.
Credits
ShermanJumbo for single-handedly making this character possible by the sheer volume of weapon mods created.
Kirbo72 for a name so good I couldn't pass it up.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: