Hammergewehr
A beefy quadruple-barreled autoshotgun designed for stationary mounts, the Hammergewehr from Wolfenstein II shreds enemies with full-auto toggle-lock buckshot.
Screenshots 1 screenshots
About this mod Author’s original text
Hammergewehr (from Wolfenstein II: The New Colossus)
In the Nazi-occupied world of Wolfenstein II, there's no kill like overkill. The titanic Hammergewehr, with its quad-barrels, complex toggle-locks, and insane rate of fire, may be the best example of this; the autoshotgun can shred anything in its path, all without breaking a sweat. Within H3, it fires the potent 12 gauge belted shell instead of regular 12 gauge (because that's awesome) and features a "slow" and "fast" rate of fire! Download CityRobo's slowmo mod and watch the bits move!
Features
- Hammergewehr (hammer gun? Maybe to my shoulder.... found under Mag Fed Shotguns in the item spawner)
Attributions
Model is from Wolfenstein II: The New Colossus*.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: