Hades LMG
Spherical, Lyrical, Helical, Mystical -- Maybe
Screenshots 2 screenshots
About this mod Author’s original text
Hades Helical Mag LMG
Codename, Acheron Alliterator, made by AXIOM ARMS, this LMG uses helical magazines the size of torpedos! The Ftrmarket makes a return with this Meatkit-built, belt fed LMG!
However, it isn't 100% accurate. There isn't a way for the belts to auto feed to the chamber, so you'll still have to do that part yourself!
What else isn't accurate, its ATVI's fault, since lore wants 50 cal but Blackout wants 5.56 and both are too big or small for this guns feeding mechanism, so this is chambered in 7.62 x 51 NATO.
Nonetheless, it is a powerful, futuristic LMG with a nice shimmer of a paintjob, include it in your arsenal, you won't regret it!
Sources and Credits
Assets come from the game "Call of Duty - Black Ops 4". Yung was a massive help in getting these assets and I will forever be grateful for his services!
Updates
V1.0.1 -- Charm Mount Update
V1.0.3 -- Meta data fixes
V1.0.4 -- BO4 Mod Tag added
V1.0.5 -- Lmao, Anton never looked back after The Institution.
PB Compatibility update, with partially updated beltbox where you can rip it out. Also fixed the small stock blemish with the movable stock.
The function that allows belt links to auto insert themselves is busted, ripperoni. If he EVER does come back to fix it I'll eat a sock or something.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: