FN F2000
FN's bizarre assault rifle certain devs can't stand, with limited ModulWorkshop support
Screenshots 2 screenshots
About this mod Author’s original text
FN F2000
A rather unique and bulky bullpup, this weapon comes from our Belgian friends FN Herstal. includes limited ModulWorkshop functionality. Such as the ability to replace the built in proprietary 1.6x scope (using the vanilla scope shaders) with a picatinny rail, as well as the ability to replace the foregrip with a tri-railed counterpart. Also includes the ability to swap between the Original and Tactical color palette
Disclaimer
This is an up to date, more lightweight version of the F2000, using modern game systems and the less performance heavy ModulWorkshop system. if you want a more in depth F2000 with the original Modul system, fully modelled internals, etc, edisleado's FN F2000 exists. i simply wanted to work on an F2000 and figured having one that uses newer systems would be dope
Gallery
Planned Features
- Include the F2000's underbarrel grenade launcher later on
Credit
- New World Interactive/Saber Interactive: Weapon assets, including mechanical audio
- Infinity Ward/Activision: Firing audio
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: