M91LMG
Technically the H&K MG5
About this mod Author’s original text
M91 LMG (Or the HK MG5)
The CoD version of the HK's newest entry into the 7.62mm NATO machinegun. Having the same features as its older brother, the MG3, this has lesser rate of fire, sleeker design and side folding stock for ease of transportation.
The operation of this machine gun is like any other and this comes with 2 size of belt boxes (Of similar sizes cause CoD logic). A 100 round and 200 round version. It has bipod that would be disabled when you mount something under the fore, side rails and of course, top rails on the cover to mount optics.
Features
- Chambers in 7.62x51mm NATO
- Integrated bipod (It will be disabled when you mount an attachment below)
- When the belt is loaded, the ammo flag will also appear, to let you know it's loaded
- Side folding stock
- 100 round and 200 round belt boxes
- Gas tube adjustment on the front of the bipod will allow you to switch fire-rates (without a need of a catridge because in real life you need to!)
- The Bundeswehr would be proud
Model by Call of Duty. Thank you Okkim and Jerry for the help!
Changelogs
- Version 1.0.0 - Initial Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: