RMN50
A broken Mosin given new life as a grenade launcher, the RMN-50 uses 7.62x54mmR blanks to project 50mm mortar shells.
Screenshots 1 screenshots
About this mod Author’s original text
RMN-50
What happens when Mosins break? You reuse them! A WW2-era project born of a desire to reuse as much materiel as possible, the RMN-50 is an unusual and extremely powerful "grenade launcher". It, rather simply, consists of a 50mm mortar tube mated to the stock and receiver of a Mosin-Nagant rifle. This means that you can load 7.62 blanks into the rifle, insert a mortar shell into the muzzle, and pull the trigger to punt the shell at your enemies! Just watch the blast radius...
Features
- RMN-50 (bolt-action grenade launcher of great Soviet power. Found under Grenade Launchers in the item spawner)
- 7.62x54mmR Blank (goes pop, but that's about it. Not compatible with standard 7.62x54mmR rifles)
- 50mm O-822 Shell (a mortar shell with its propellant charge removed, for launching!)
Attributions
Model is from Enlisted*, thank you Bogney!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: