MD5r
Hashes all mods and displays in TNH screen to ensure mod consistency
About this mod Author’s original text
MD5r
MD5r is a mod made for verifying TNH runs.
MD5 hashes all your mods and exports it to the console, and then shows it at the end on your TNH run.
This means that people can standardize their mods and prove that they are all on the same set of mods.
Due to the nature of hashes, it is extremely sensitive, so beware that a very minor change in one mod will completely throw off the hash result.
Of course, due to the nature of MD5
MD5r hashes:
- All DLLS
- All Deli files
- All files in a "resource" folder (Stratum files)
- All files in a "LegacyVirtualObjects" folder (Legacy virualobject loading)
MD5r HASH WHEN ONLY MD5r IS INSTALLED: Pfow5OEz5p6QPmtLhqmlsQ==
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: