XRV 500

v1.0.0·Updated 2026-04-12

A highly detailed transparent revolver modeled by AX-7YK, now featured in H3!

Screenshots 1 screenshots

About this mod Machine translation

FORGE WITH INSPIRATION.

A highly detailed recoil-operated automatic revolver with transparent shell and fully modeled interior.

Can be found in Firearms/Revolver.

Features

  • Unica 6 but bigger
  • 6-Round speedloader chambered with 500SW +PAPI cartridges
  • (Almost) Biblically accurate internal mechanism

Known Issues and Limitations

  • I'm too lazy to animate all things
  • The frame clipping through the hammer when recoil
  • It seems like Alloy shader does not support blur so it's not 100% identical to the original

I Asked Myself These Questions

It's really glitchy

  • Sorry, I'm not good at modding. If you have any suggestions, feel free tell me. (Discord: Nicola_Niko666, I'm in UTC+8 timezone so probably won't respond to messages in time)

I want more

  • I'll do my best.🫡

Credits

  • AX-7YK for the models, you can get the original VRC props here
  • Everybody in H3VR community
  • You

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Sirdoggy-OtherLoaderPatchedWFIOST-H3VRUtilitiescityrobo-OpenScripts2Niko666-SPEK_STROM_Common_Assets

File & checksum

Filename
XRV_500-1.0.0.zip
File size
27.5 MiB