FA1911
A Full-Auto 1911! (COD Online Weapon)
Screenshots 1 screenshots
About this mod Machine translation
R.I.P Call of Duty: Online (CODOL)
This century-old pistol has been customized by top designers and rejuvenated into a fully automatic submachine pistol. With bespoke foregrip and extended magazine, it has powerful firepower at close range.
Yet another full-auto 1911. High rate of fire and high recoil.
Can be found in Firearms/CODOnline.
Features
- A full-auto 1911
- 15-round magazine and 22-round extended magazine
- AI-upscaled textures
- Bespoke grip and stock (grip can be used as a secondary mag well, also worked on other weapons and mags)
Known Issues and Limitations
- Bad quality interior, model comes from an old non-VR game so😢
- Textures might not be perfect, if you know any better methods to upscale textures please tell me
I Asked Myself These Questions
It is hard to aim with the sights
- This weapon is ported from CODOL, where players can even aim without rear sights. So bear with it.😢
It's really ugly and buggy
- Sorry, I'm not good at modding. If you have any suggestions, feel free tell me. (Discord: Nicola_Niko666, I'm in UTC+8 timezone so probably won't respond to messages in time)
I want more
- I'll do my best.🫡
Credits
- Activision and Tencent for making Call of Duty: Online
- Yan mentally retarded has no spring for the image
- Everybody in H3VR community
- You
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
devyndamonster-OtherLoadercityrobo-OpenScripts2WFIOST-H3VRUtilitiesAndrew_FTW-FTW_Arms_AFCL