AR X51
Rotating barrel go brrr. (COD Online Weapon)
Screenshots 3 screenshots
About this mod Machine translation
R.I.P Call of Duty: Online (CODOL)
This fully automatic assault rifle uses high-tech experimental fast-start technology. It has a faster rate of fire for the first 4 rounds of the trigger, with an excellent burst pattern and stability. Its long range and high damage are especially suitable for medium and long range combat.
X51, or actually AR-X51 as shown in achivements and internal file names, is a truly unique rifle in CODOL. Despite its not-so-good performance, negligible "fast-start technology" and weird design, it is still a very fun gun to play with.
Can be found in Firearms/CODOnline.
Features
- A cool assault rifle with a rotating barrel, actually I think it's more like a machine gun
- 32-round asymmetrical magazine using 7.62x51mm rounds
- Dynamic rate of fire mechanism
- AI-upscaled textures
- You need to manually pull and push the bolt handle to reload when empty
Known Issues and Limitations
- There might be more bugs I havn't found
- Bad quality interior, model comes from an old non-VR game so😢
- Textures might not be perfect, if you know any better methods to upscale textures please tell me
- About the sight: it doesn't look like the sight in the GIF bc mine is actually the very original one. Players complained that the original sight blocks their view so developers swapped it with a sight from a skin. However, the new sight doesn't really fit the original gun model, so I just restored the original one.
I Asked Myself These Questions
It is hard to aim with the sights
- This weapon is ported from CODOL, where players can even aim without rear sights. So bear with it.😢
It's really ugly and glitchy
- Sorry, I'm not good at modding. If you have any suggestions, feel free tell me. (Discord: Nicola_Niko666, I'm in UTC+8 timezone so probably won't respond to messages in time)
I want more
- I'll do my best.🫡
Credits
- Activision and Tencent for making Call of Duty: Online
- Yan Retarded No Spring and Yan Wu YU for the image
- TengNB for being my only friend now though he doesn't even have a VR headset
- Everybody in H3VR community, especially ShermanJumbo and JerryAR for their scripts (I had modified them a bit to suit my needs tho)
- You
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: