XRK X13

v1.0.2·Updated 2026-09-09

legally distinct

Screenshots 6 screenshots

About this mod Author’s original text

MWII - ModulX13!

FULLY MODULAR

A light, semi-auto 9mm pistol with specialized and tactical modification options, a reliable fall back when you find yourself in close quarters.

The polymer frame keeps the weight down and the integrated rail allows laser attachments.

The highly specialized, fully automatic trigger assembly of the X13 delivers a staggering 20 rounds per second while sacrificing a great deal of accuracy and effective range.

Compatible with:

ModulGlock's Frame Mounted Accessories/ Triggers

1913 Picatinny stocks

Can be found in Handguns.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoadercityrobo-ModularWorkshopcityrobo-OpenScripts2Not_Wolfie-Modul_Workshop_Platform

File & checksum

Filename
XRK_X13-1.0.2.zip
File size
194.5 MiB