XM25

v1.1.0·Updated 2025-11-01

Community Mod

About this mod Author’s original text

XM25 Grenade Launcher

A semi range finding grenade launcher with programable 25mm cartridge.

How to use

First load the gun and make sure there's a round inside the chamber.

Hold the gun with both hands, press trigger on the foregrip hand and aim the obstacle in front of the target

for example, if a sosig is hiding behind a window, aim for the wall near the window.

Release the foregrip hand trigger, and you will hear a click which means the cartridge in chamber is set to

air burst with a distance to the wall plus 1 meter.

Aim the window and shoot, hopefully the nade will fly through the window and blow up after 1 meter passing the window.

Change Log

1.0.0 Added XM25 in Firearms------>GrenadeLaunchers.

1.0.1 Sized up the gun and nerfed the cartridge.

1.1.0 Fixed rangefinding issue when facing TnH barriers, and nerfed 25mm round muzzle velocity.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderWFIOST-H3VRUtilitiescityrobo-OpenScripts2

File & checksum

Filename
XM25-1.1.0.zip
File size
29.8 MiB