XM25
Community Mod
About this mod Author’s original text
XM25 Grenade Launcher
A semi range finding grenade launcher with programable 25mm cartridge.
How to use
First load the gun and make sure there's a round inside the chamber.
Hold the gun with both hands, press trigger on the foregrip hand and aim the obstacle in front of the target
for example, if a sosig is hiding behind a window, aim for the wall near the window.
Release the foregrip hand trigger, and you will hear a click which means the cartridge in chamber is set to
air burst with a distance to the wall plus 1 meter.
Aim the window and shoot, hopefully the nade will fly through the window and blow up after 1 meter passing the window.
Change Log
1.0.0 Added XM25 in Firearms------>GrenadeLaunchers.
1.0.1 Sized up the gun and nerfed the cartridge.
1.1.0 Fixed rangefinding issue when facing TnH barriers, and nerfed 25mm round muzzle velocity.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: