QBZ191
We are people's army.
About this mod Machine translation
QBZ-191
The People's Liberation Army's(PLA) new assault rifle.
A new assault rifle of the People's Liberation Army of China.
I know almost nothing about the new gun.
I know next to nothing about it.
So I just make it a regular rifle with high fire rate and recoil.
So I just made it a regular rifle with a high rate of fire and strong recoil.
(It looks like QBZ-03 plus to me)
To me it looks like a beefed-up version of the QBZ-03.
The firearm can take QBZ-95's mag, and has toggle point around handguard, pistol grip and stock. Grab them to switch those parts.
This weapon can use the QBZ95 magazine, and there are grip points near the handguard, grip and butt for switching accessories.
Change Log
1.0.0 Added QBZ-191(normal/tactical) and its mag in Firearms----->Assault Rifles.
Added QBZ-191 (conventional/tactical) and her magazine Path: Guns----->Assault Rifle.
1.0.1 Fixed texture issue and tweaked recoil.
Fixed texture display bug and adjusted recoil.
1.1.0 Fully reworked model and attachment switching method.
The gun has been completely redesigned and an accessory replacement system has been added.
1.1.1 Fixed weird mag pos for vive users.
Fixed the angle at which Vive players hold the magazine.
1.1.2 Mag will need to be rotated 30° to get insert into the mag well, or it will fall off.
The magazine needs to be rotated 30° to be inserted into the magazine well, otherwise it will fall out.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: