MG0815

v1.4.0·Updated 2023-04-02

Bulky old WW1 Machinegun.

Screenshots 4 screenshots

About this mod Author’s original text

MG08/15

A big old WW1 Maschinengewehr,with a working charging handle

belt fed open bolt action and unique recoil(with gas after shooting)

such a giant toy which I don't recommend you bringing it into TnH mode

Mod Includes:

1、The gun it self (spawn with a belt box)

2、150rnd Belt box

 

Gif preview

MG08/15

 

Shooting

 

Reloading

 

Bipod

 

Change Log

1.0.0 Uploade the gun.

1.0.1 Can't spawn anything.

1.0.2 Finally get the gun spawn on the panel.

1.0.3 Add belt prefab for drum box(Looks better but still not real belt fed).

and larger smoke(Just look cool).

1.0.4 Fixed wrong muzzle position.

1.1.1 Add working bipod,recommend use

two hand together when it's mounted.

1.2.1 Change the gun into belt fed.(not stable)

1.2.2 Removed a bug that show a broken MG08 on spawn panel.

1.2.3 Changed firing sound with BF1 MG08/15.

1.2.4 Bipod can now stand more stably.

1.2.5 Some little change.

1.2.6 Changed bipod type to fixed.

1.2.7 Fixed a little bug that stops you from putting MG08 into your slot.

1.2.8 Added new dependencies to make charging handle working.

1.2.9 Fixed recoil and bipod issues

1.2.10 Set own magazine type,more stable bipod.

1.2.11 Little changes.

1.2.12 Changed materials to alloy core,tweaked recoil,shell ejection and handle rotate angle.

1.2.13 Texture update(just found out how to deal with Verdun textures).

1.3.0 Belt display issue fixed!(As I promised),and some other texture and model fixing.

1.4.0 Changed model source from Verdun to BeyondTheWire.Added empty belt display.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderWFIOST-H3VRUtilities

File & checksum

Filename
MG0815-1.4.0.zip
File size
32.7 MiB