M112 C4 Kit
Ready to explode!
About this mod Author’s original text
M112 C4 Kit
A set of remote explosive kit.
Quite stable before the fuse is mounted.
How to use
First grab a piece of C4 charge, put the fuse on it,click to remove the safety pin and the C4 is ready to be ignited.
Stick the C4 to any surface and all person withdraw to the safe distance which is above 30m.
Grab the M57 remote ignitor and click the little piece of grip twice in a fast speed(or the safety will auto engage in 1 second)
Kaboom!
Change Log
1.0.0 Added the C4 kit in Tools\&Toys--------->RemoteExplosives.
1.0.1 Fixed some issues that cause errors when the item that the charge sticked to is no longer exit.
1.1.0 Tweaked C4 Charge's explosion range and M57's remote range.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: