AKS74n

v1.4.1·Updated 2026-09-24

Rifle!

About this mod Author’s original text

AKS-74n

AK style reload (don't support mag palming) (don't support vault saving).

When grabbing the mag on the gun, hold thumbstick rearward(classic control) or A/X button(streamlined control) to detach it.

Change Log

1.0.0 Added AKS74n in Firearms------>Assaultrifles.

1.1.0 Tweaked recoil, muzzle flash style, and dove tail mount position. Baked much more prettier textures!

1.1.1 More texture tweak.

1.1.2 Improved mag reloading script.

1.1.3 Improved mag script again.

1.2.0 Now you need to build the gun from field disassembled state, tweaked mag's QBpos to fit into Rigs.

1.2.1 Fixed a collider issue that made bolt difficult to insert.

1.2.2 Added H3MP support and some fancy details.

1.2.3 Fixed a fatal error that stop bolt head from working.

1.2.4 Script fixed.

1.2.5 Now the gun vaults properly!

1.2.6 Set correct attachment enums and proper bolt behaviors.

1.3.0 Changed mag interaction method, thanks to Wpotank for the scripts and Cityrobo for troubleshooting! Added Hammer and BoltHead animation.

1.3.1 Fixed random mag failure issues.

1.3.2 Optimized mag release. And bolt pos issue.

1.3.3 Improved mag release script to be more friendly to vive users.

1.3.4 Fixed chambered round display.

1.3.5 Changed mag mesh and implemented the mag follower. Added item entry for every parts.

1.4.0 Fixed mag well bugs and added hand poses for gloveTan3 mod, and for now the parts can't be alt grabbed in case of misgrab.

1.4.1 Fixed broken mesh on bolthead and incorrect size in MP.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderWFIOST-H3VRUtilitiescityrobo-OpenScripts2

File & checksum

Filename
AKS74n-1.4.1.zip
File size
65.1 MiB