9k111

v1.2.0·Updated 2024-11-20

Fagot

About this mod Author’s original text

9k111 AT Missile

Russian guided AT missile launcher.

How to use

First rotate the lever under the tube rail to left, then insert the tube, rotate the lever to the right to lock the tube.

grab the two hand wheels to aim, then pull the left trigger to shoot.

Notice

There can only be one mounted version in each scene.

Issues

Due to my unity project issue, the cartridge class is 'Tow missile', so plz don't load it with BGM71 tube.

Change Log

1.0.0 Added 9k111 in Firearms----->RocketMissileLaunchers.

1.1.0 Added an unmounted version incase you wanna try it in TnH.(This version will probably sync in H3MP).

1.1.1 Mounted Version receieved a huge refresh.

1.1.2 Fixed chamber display issue.

1.2.0 Probably sync in H3MP now.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderWFIOST-H3VRUtilitiescityrobo-OpenScripts2

File & checksum

Filename
9k111-1.2.0.zip
File size
78.1 MiB