BT2TS
BoneTome package bundler.
About this mod Author’s original text
H3VR.BT2TS
This project will restructure any BoneTome mod to the best of it's ability to facilitate migrating.
Why use it?
- You don't need to be familiar with any specific structure.
- User-friendly structures.
- Automatically link to the latest relevant dependency.
- Deli, Sideloader, and OtherLoader; but only when required.
- Pulls as much information as possible directly from BT, reducing the amount of information you need to enter yourself.
- Generates (or at least tries to generate) a README.md file based on a description and changelog fields on BT.
- Converts mod names-supported equivalents.
How do I use it?
To download
Either:
- Download the latest EXE from:
- Download the latest zip from:
- Or, build it from source. The executables were built using Go 1.15.7.
To run
- Start the executable.
- Ensure you're connected to the internet.
- Copy and paste the URL from a BoneTome mod page.
- Enter a description (up to 250 characters).
- Enter a website URL (Can be blank, a GitHub URL, the BT mod page, or something else).
- Wait for the files to generate.
- Select an option to either leave as-is, or zip for mod manager importing.
Note: If the package is a 7z file, you'll need 7z in your path environment variables.
How do I upload?
The restructured folder will be generated in the same directory as the executable.
You will need to supply an icon.png with a resolution of 256px by 256px.
- Place the icon.png in the restructured folder, alongside the manifest.json and README.md.
- Zip the files so that icon.png, manifest.json, and README.md are in the root of the zip file.
- Login.
- Upload the zip.
Changelog
1.1.2
- Added conditional dependency linking for OtherLoader and H3VRUtilities
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.