BP G3A3 MBB
brezil coming in with ANOTHER vault file gun, this time around its a custom BP G3A3 (original made by Volks). btw MBB stands for made by brezil.
About this mod Author’s original text
made with NGA's VaultGunSharer thingy, I guess.
custom bullpup G3 i made, this does require Volk's BP G3A3 addon, though that should download automatically if using R2MM.
if you are wondering where the gun is: look in the save/load section of the menu, then click "in quickbelt" and it should be there.
all this adds is just a bullpup G3A3, with a few attachments that i chose, a drum mag, reflex sight, suppressor, grip and laser sighting.
this also adds a "she" (aka M67) grenade and a "smonk" (aka white M18) grenade to your quickbelt, for torturing random sosigs with on Grillhouse XL.
drum mag is mainly there so you have WAY MORE ammo for killing sosigs.
btw u can customize this anyway you want, and if you're posting as an addon that either adds or removes something, please give some credits.
also Volks would def appreciate you also giving them credits, since they made the original BP G3 addon.
there unfortunately won't be a showcase video, due to me having an infection in my ear right now. and i also dont wanna go through the shitty experience that is air link plus OBS eating my 8GB of RAM.
changelog:
1.0.1 added missing BepInEx dependency
1.0.0 first release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: