h3 constructwannabe
A little map I threw together to figure out how to port Source Engine maps to H3! Shoutout to LunaKitty aka NovaProot for technical assist!!
About this mod Author’s original text
H3_ConstructWannabe
This is a Garry's Mod map that I made in literal 50 minutes to figure out how to port Source engine maps to H3. Also available on Steam Workshop!
Huge shoutout to NovaProot for helping with figuring out all the quirks of porting!
Thanks to Danny for their Prefab Mapping Project!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
nrgill28-Atlas