Guncase Lockout Fix

v1.0.1·Updated 2024-07-19

Fixes the bug with guncases that causes them to break when leaving the Safehouse with the cover open.

About this mod Author’s original text

Guncase Lockout Fix

By Dr. Dog PhD

There was a bug on guncases that causes them to become inoperable if left open when leaving the Safehouse.

This mod fixes that.

How it works: guncase latches are always interactable.

Changelog

1.0.1

Fixed project url

1.0.0

Release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_H3VR

File & checksum

Filename
Guncase_Lockout_Fix-1.0.1.zip
File size
55.6 KiB