Guild Commando PlayerBody

v1.0.0·Updated 2026-06-01

Faceless bad guy... with a hefty paycheck.

About this mod Author’s original text

Guild Commando PlayerBody

Oh, oh my god, there he is, there's my boy.

This, this right here, was the operator I wanted to play as for the Guild Faction, and they finally delivered.

Not only that, but they gave us a sick ass Red Parallax camo and it spoke to my very soul, all the pack a punch guns I had made for the TNH Corridors map, and the ones to follow...

I had to get this for myself... So I did.

I have a feeling I won't be dropping him anytime soon.

As for H3VR, those arm plates do clip an awful lot (it's accurate to the BO7 model, it clips there too!), so I gave you the option of turning them off if they annoy you, just toggle near your head like you would for switching outfits on Lois II.... And if you don't know what I mean when I say that, then you are missing out on my greatest PB... And should consider getting her if you know what's best for you...

Or not, I'm not your Mom or anything, silly.

H3MP Disclaimer

Despite the thumbnail implying it would work with H3MP, all PlayerBodies made by me will no longer support Multiplayer. H3MP is still a requirement for the PBs to work, but due to the Physical Object game component on all my PBs, it renders them useless on the multiplayer side of things. This change was a necessary requirement to allow the models to have a delete option (delete all spawnables) when spawned from the item spawner, and I won't undo this change anytime soon. I apologize to the 1% of people with friends who play H3VR, I recommend you get Pavlov or Contractor$ for a better multiplayer experience.

Credits

Assets were from COD BO7

Kirloper, your repo has blessed me so greatly, thank you.

As always and forever will be, I am grateful Jerry for your template. I still have much, much more to do with it.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderVIP-H3MPAngryNoob-DestinyScriptArpy-PuppyScripts

File & checksum

Filename
Guild_Commando_PlayerBody-1.0.0.zip
File size
85.9 MiB