Great War Gunther
WWI Weapons. Made by Sockcat. WARNING! LIMITED AMMO VERY HARD!
About this mod Author’s original text
Great War Gunther
Miles of trench and tunnel networks. Soldiers drowning in mud. A hellscape of gas, barbed wire, and massive craters. New inventions designed to kill. The deafening sound of artillery barrages and gunfire.
A large scale global conflict the likes of the world has not yet seen. This is the Great War.
Great War Gunther is a WWI themed character featuring guns from the late 1800's and the turn of the century, as well as prototype and rare guns from the time period.
Difficulty wise, it is somewhere between Cowweiner Calico and Grumbly GI Grayson. Limited ammo mode is supposed to be very challenging, so beware.
For manual installers, make sure that you have the latest version of TnHTweaker and Doombox's German Uniforms, and JerryAR's WWI Sosigguns which can be found here
and here
Additionally, some custom weapons are compatible with GWG. You can find a modpack with all of the supported guns here
As always, please give feedback and suggestions! Have fun!
Changelog
Great War Gunther V1.5.4
CHANGES
- New item category: Single Shot Rifles
- Moved Werndl, Berdan, Gewehr 71, Snider-Enfield, and Martini Henry to Single Shot Rifles
- Replaced Potatoe's Ross Rifle MkIII for Volks'
- Replaced Potatoe's Winchester 1895 for Volks'
- Replaced Potatoe's Werndl Holub for Billiam's
ITEMS
- Added M1900(Base)[Pistols]
- Added General Liu Rifle(Mod)[Self-Loading]
- Added Beretta M1917(Mod)[Pocket Pistols]
- Added Villar Persoa(Mod)[SMGs]
- Added Warner Swaset M1903 Scope(Mod)[Scopes]
Great War Gunther V1.5.3
CHANGES
- Removed Super Shorty Double Barrel Shotgun
- New item category: Pocket Pistols
- All types of supply point panels now spawn at each supply point
- Mag Upgrader points now spawn on every level
- Ammo Pouches for limited ammo can be purchased from them constructor (Backpack Icon)
- Reduced Assault and Flametrooper Max FOV (-10)
FIXES
- Fixed the Hellriegel being missing from SMGs
- Fixed the Howell Automatic being in MGs instead of Self-Loading
ITEMS
- Added Ammo Pouch(Mod)[Backpacks]
- Added Model 81(Base)[Self-Loading]
- Added Luger 1902 Carbine(Base)[Self-Loading]
- Added SMG08(Mod)[SMGs]
Great War Gunther V1.5 (Stable Branch)
CHANGES
- Replaced Potatoe's Lewis Gun for Anton's
- Replaced Potatoe's Huot for JerryAR's Huot
- Replaced Potatoe's Mannlicher for JerryAR's Mannlicher
- Replaced Potatoe's Fedorov Avtomat for Kapitan Greythorn's Fedorov Avtomat
- Renamed "Carbines" to "Self-Loading"
- New "Self-Loading" icon
- Increased Support health (+30)
- Increased Assault run speed (+0.5)
- Increased Assualt walk speed (+0.4)
- Increased Assualt sneak speed (+0.2)
- Increased Assualt crawl speed (+0.2)
- Reduced Assault confusion time (-1.0)
- Reduced Assualt stun time (-1.0)
- Reduced Assualt Supression multiplier (-0.2)
- Reduced Flametrooper run speed (-1.0)
- Reduced Flametrooper walk speed (-0.4)
- Reduced Flametrooper sneak speed (-0.2)
- Reduced Flametrooper crawl speed (-0.1)
- Increased Max Hardened Encryptions on level 2 (+1)
- Increased Max Swarm Encryptions on level 3 (+1)
- Increased Minimum Hardened Encryptions on level 4 (+1)
- Increased Minimum and Max Swarm Encryptions on level 4 (+1)
- Increased Minimum and Max Agile Encryptions on level 5 (+1)
- Changed Swarm Encryptions to Recursive on level 5
- Changed Recursive Encryptions to Stealth on level 5
- Changed minimum/maximum spawn levels for various item catagories
- Reduced Bolt-Action token cost from 3 to 2
- Reduced Anti-Tank token cost from 7 to 6
- Increased SMG token cost from 6 to 7
- Increased Lever Actions token cost from 2 to 3
- Removed Lever Actions from spawn pool
FIXES
- Fixed G98 SosigGun not spawning with Scouts
- Fixed SMGs spawning only the M1912P16
NEW ITEMS
- Added Roth-Steyr M1907(Base)[Pistols]
- Added Cobb Pistol(Base)[Pistols]
- Added Bayard Model 1908(Base)[Pistols]
- Added FN1910(Mod)[Pistols]
- Added Lewis Assault Phase Rifle MkII(Base)[MG's]
- Added Krag–Jørgensen(Mod)[Bolt-Actions]
- Added Snider-Enfield(Mod)[Bolt-
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: