Gorgon MMG
When your opponent wears the armor of tanks, you respond accordingly.
Screenshots 2 screenshots
About this mod Author’s original text
The Gorgon MMG
Not quite the HMG since it needs no mount to operate it, but it definitely doesn't sleep in terms of damage either. This is the Gorgon, the first firearm to properly utilize my beltwhole ammo system. This gun fires whole capsules, no bullets to be seen.
The damage is equal to the Barrett, but with 50 rounds and a fire rate to rival that of the Chauchat. This niche machine gun won many hearts for its all-in risk factor, and you will find it to be close to its source material, especially in terms of performance.
Features
Beltwhole system using super powerful rounds, slow as malasses rate of fire still will prove to be meta as it will take two shots to decimate any non-boss sosig.
Has picatinny and muzzle mounts for any needed customization. Especially if you want to use this gun like a high capacity sniper.
Sources and Credits
Assets come from the game Call of Duty, Black Ops 3
Thank you Kirloper for your assets repo!
Updates
V1.0.1 -- Decals have been fixed. Charm Mount added.
V1.0.3 -- Playerbody PoseHolder update
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: