GoldenGary
A TnH character tribute to the classic N64 game.
About this mod Author’s original text
GoldenGary
A TnH character paying tribute to the classic flim and N64 game. Designed around spawnlock, limited ammo is untested and may or may not actually be possible. Difficulty is balanced to approximately how Secret Agent felt in the N64 title. A word of advice, agent: aim for the head.
Current features:
- Themed sosigs!
- Bosses!
- (Some) Modular guns that approximate the real deal!
- That's about it!
Modular mods used:
- ModulAK
- ModulShotguns
- ModulM700
If you don't use or have these mods for whatever reason, don't worry, fallback stock weapons are also available so you won't be deprived of your arsenal.
Questions, comments, suggestions? Love the character? Mad at me for making you use the Klobb? Shoot me an email at detc [funny circle thing with an A in it] crap.site and I'll almost certainly answer.
Credits
- Østrem - mod icon
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: