GL21 Grenade Launcher
The SEAF's answer to large groups of soft targets, the GL-21 Grenade Launcher from Helldivers 2 offers 10 rounds of 41x45mm belt-fed goodness. Comes with its own reflex sight!
Screenshots 1 screenshots
About this mod Author’s original text
GL-21 Grenade Launcher (from Helldivers 2)
Fresh from the frontlines of the Galactic War, the GL-21 Grenade Launcher is the SEAF's undisputed champion of rapid-fire ordnance dispersal. The GL-21 fires 41mm grenades from 10-round belts at a cyclic rate of approximately 160 grenades per minute in full-auto. It loads and operates not unlike a standard belt-fed machine gun, featuring an articulated top cover and a side-mounted charging handle. For aiming, a top-mounted rail and bespoke red dot sight are provided.
Recent developments in SEAF armaments technology have produced a massive 60 round belt-box for the GL-21 which, at the cost of weight, sextuples the launcher's magazine size. The belt-box is intended for fixed GL-21 mounts as part of the Grenadier Battlement, but there's nothing stopping you from slapping it to a standard launcher and going to town...
Features
- GL-21 Grenade Launcher (found under Grenade Launchers in the item spawner)
- GL-21 Ammo Belt (10 rounds, with waggle physics, how fancy!)
- GL-21 Belt-Box (60 rounds, but it's massive)
- RX-6 "Cornerstone" Reflex Sight (mounts to any Picatinny rail!)
- 41x45mm SEAF Grenade (more or less comparable to vanilla 40x46mm grenades, but extra Democratic!)
Attributions
All assets from Helldivers 2* are property of Arrowhead Game Studios.
- Thank you to Cools from the Helldivers Archive Discord server for ripping the GL-21 model!
- Thank you Cityrobo for the help with custom scripts!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: