FTW Arms Modular Vector
Giving the Vector some love <3
Screenshots 1 screenshots
About this mod Author’s original text
FTW_Arms_Modular_Vector
As my first real "Modular" series mod, I present, the Modular Vector. Including a Vector 9, aswell as a Vector 45, along with a real vector stock, and a few other parts, allowing you to make the Vector of your dreams.
Included new textures for all parts, now you can use black, white, tan, or gray for both 9mm and 45acp.
Added mags of each color for both 9mm and 45acp
Added new stocks of each color, and finally
Added a folding buffer tube addapter, and a sig stock addapter.
Changelog
V1.0.0 -- Initial Release
V1.0.1 -- Updated to Stratum, fixed some T&H stuff
V2.0.0 -- Complete Texture overhaul, aswell as many new parts
V2.1.0 -- Fixed up the grab point script, added a new gun for City
V2.1.1 -- Fixed some issues with things moving wrong
V2.1.2 -- Fixed vaulting issues with the Vanilla replacement
V2.1.3 -- Fixed the broken-ness from the AFCL update
V2.1.4 -- Fixed the vaulting issues on Citys Vector
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Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: