FJX Imperium

v1.0.3·Updated 2026-01-02

big gun big boom

Screenshots 2 screenshots

About this mod Author’s original text

FJX IMPERIUM!

Engineered destruction at its finest.

This anti-personnel, bolt-action sniper rifle intervenes in tense situations with hard-hitting.408 rounds.

Model by Infinity Ward

Changelog

1.0.0 >>>>>>>> RELEASE!

1.0.1

  • what was up with that black rectangle? (thx gary!!)

1.0.2

  • smol collider issue

1.0.3

  • for whom the sonic boom tolls

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoadercityrobo-OpenScripts2

File & checksum

Filename
FJX_Imperium-1.0.3.zip
File size
94.1 MiB