Fate AR SMG

v1.2.0·Updated 2025-09-21

The very first "Transformable" weapon in COD:OL, now reimagined in H3! (COD Online Weapon)

About this mod Machine translation

R.I.P Call of Duty: Online (CODOL)

The prototype gun made by Task Foce 141 using the latest technology, codenamed Fate, was made public after being stolen by the Shadow Legion's "Shadowless". The gun is designed with the concept of "transformation" to make it more adaptable to complex battlefield environments. It has two weapon modes, assault rifle mode and submachine gun mode. No matter what the situation, the enemy will succumb to your powerful firepower. (The "Glory" variant has different descriptions but I can't find the screenshot about it, lost media kinda)

The very first "Transformable" or "Convertible" weapon in Call of Duty: Online, Fate is a combination of G37H (G36C) and SMG5 (MP5K). Despite its cool looking, it is actually not very practical. Its AR mode, which uses G37H data, is completely useless. The SMG mode do has some performances, but you can also buy other SMG5 variants for lower price and have same (sometimes better) performance. But it is still a cool weapon to play with.

Can be found in Firearms/CODOnline.

Sometimes the gifs are not playing automatically, you can click the image to play them in new tabs

Features

  • A cool transformable weapon, use selector key (B/Y/Touchpad Left) to transform & switch modes
  • AR mode has a 2-4x magnifier scope, lower rate of fire but reduced recoil; SMG mode has a red dot sight, higher rate of fire but high recoil; they also use different kinds of ammunitions and has different firing and reloading sounds
  • Press mag eject key (A/X/Touchpad Down) to break-open it and reload the battery thingy
  • 3 Picatinny rails for attachments (there's one under the stock...why?)
  • PBR-Converted and upscaled textures
  • Unique "Glory" variant with gold & platinum finish and extended magazine (battery)

Known Issues and Limitations

  • There might be more bugs I havn't found
  • Goofy ahh mag ejection and shaders, the gold & platinum finish on Glory looks like shit
  • Didn't implement new reflex system (Didn't work well with animations & angled lens)
  • Inserting the battery too quickly will place it in weird places

I Asked Myself These Questions

It is hard to aim with the sights

  • This weapon is ported from CODOL, where players can even aim without rear sights. So bear with it😢.

It's really ugly and buggy

  • Sorry, I'm not good at modding. If you have any suggestions, please tell me. (Discord: Nicola_Niko666, I'm in UTC+8 timezone so probably won't respond to messages in time)

I want more

  • I'll do my best.🫡

Credits

  • Activision and Tencent for making Call of Duty: Online
  • Yan mentally retarded has no spring for the image
  • Everybody in H3VR community
  • You

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoadercityrobo-OpenScripts2WFIOST-H3VRUtilitiesNiko666-Variable_Energy_Ammo

File & checksum

Filename
Fate_AR_SMG-1.2.0.zip
File size
58.3 MiB