Fallout4 DKS 501

v1.0.1·Updated 2021-12-02

Futuristic sniper rifle chambered in 7.62 Nato. Originally featured in Fallout 1, 2 and 3, remastered for the modern age!

About this mod Author’s original text

Fallout4 DKS-501

Futuristic sniper rifle chambered in 7.62 Nato.

Originally featured in Fallout 1, 2 and 3, remastered for the modern age!

Original model found here:

Changelog

v1.0.1 updated description

v1.0.0 initial release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderWFIOST-H3VRUtilitiescityrobo-OpenScripts

File & checksum

Filename
Fallout4_DKS_501-1.0.1.zip
File size
26.3 MiB